Spiders are hostile arachnids that spawn everywhere in the Erebus, with the sole exception of Fungal Forests.
Scytodes are the most common Erebus spider, and can be found in Underground Jungles as well as Subterranean Savannahs and the Ulterior Outback. They might seem as weak as a regular Spider, just walking and jumping at you.
However, they are able to trip you up by shooting Webs at you. This allows them to drastically slow you down, as Webs have no effect on any kind of Spider (with the exception of Wither Webs).
When killed, they drop vanilla Spider drops. They can spawn in a multitude of colours.
They are the sole enemy comprising Scytode Dungeons.
- The name "Scytode" refers to a genus of spider and encompasses several forms of Spitting Spider.
Money Spider Edit
Money Spiders rarely spawn on a Scytode's or Tarantula's back, and as such are found anywhere those mobs spawn. They are very weak and are not poisonous, making them easy one-shots.
They have a rare chance to drop a Gold Ingot on death.
Jumping Spiders like to do one thing and one thing only; jump. They can be found in Underground Jungles, Submerged Swamps and-through Jumping Spider Stumps-Fungal Forests, leaping from seemingly hidden spots to hit you mid-jump and inflict 6 seconds of Poison.
Whilst they only deal half a heart of damage, they often spawn in groups, and can easily overwhelm an unprepared or inexperienced player, since each bite re-inficts Poison for 6 seconds, essentially keeping the player perma-poisoned. The Poison effect does not stack; it is simply reset.
They only drop Poison Glands. Several colours of Jumping Spider exist.
Black Widows can spawn in three different sizes: Small, Medium and Large. These spiders spawn in the Ulterior Outback and the Nether; making them the only Erebus mob known to spawn outside of the eponymous dimension.
Black Widows, if not correctly avoided or slain with ranged weaponry, are extremely dangerous; not due to their outright damage (which is comparably pitiful) but due to their attacks inflicting 6 seconds of Wither upon the player.
Furthermore, the true danger is their ensnaring tactics; if a player is at too great a distance for the Black Widow to melee, it will fire three-shot volleys of Wither Webs in the direction of the player. These webs act like normal Webs, with the addition of inflicting 6 seconds of Wither on contact and every second you remain in contact. This effect does not stack, but simply resets the Wither effect.
Quite resilient for the Spider species in the Erebus, Tarantulas have 50% more health than a Scytode (see Mob Boxes on the right) and inflict slightly more damage, but otherwise are unremarkable attackers.
When slaughtered, they can drop Tarantula Legs, a mid-tier food in the Erebus. You'll find these quite plentiful with a decent sword.
Tarantula Baby Edit
These smaller versions of Tarantulas are spawned by the Tarantula Brood Mother in Giant Baobab Trees, during her egg-throwing attack. They tend to die in one hit with a decent weapon (in this scenario, an unenchanted Iron Sword is not a decent weapon).
Lava Web SpiderEdit
Lava Web Spiders are found solely in the lava flows of Volcanic Deserts, and as such are immune to fire and lava.
Packing a sturdy 30 hearts of health, they weigh up quite well with the large Beetle species of the Erebus. However, they generally will not attack. It is unknown as to why.
When a Lava Web Spider does attack, as they are unable to go anywhere quickly when swimming in lava, they will fire harmless versions of Fireballs at you. These Fireballs don't hit the player, but ignite blocks where they strike.
If you do manage to get within melee range of one, they will deal one heart of damage and light the player on fire.
If you can coax one out of lava, it will often drop a Spider Eye and up to 2 Fire Charges. It will also create flames on the blocks it walks.